CAP Talk

Operations => Tools of the trade => Topic started by: Billy009 on March 06, 2015, 07:31:33 PM

Title: Flight Simulator
Post by: Billy009 on March 06, 2015, 07:31:33 PM
Can anyone recommend a good flight simulator? I thought Microsoft used to have one but can't find anything. I would need it to just get much of the cockpit basics down for observer training.
Title: Re: Flight Simulator
Post by: Jakemiller31u on March 06, 2015, 07:40:24 PM
Flight Simulator X is still an option but it is old and has its good old bugs... Lockheed Martin developed something called Prepar3D which, from reviews, seems to be pretty good.

It will look exactly like FSX, but it is said to be much much smoother and has many of the old bugs kinked out. Here is the link: http://www.prepar3d.com/ (http://www.prepar3d.com/)

If you need someone to point you towards some good addon aircraft, shoot me a message and I'd be happy to point you in the right direction.
Title: Re: Flight Simulator
Post by: Billy009 on March 06, 2015, 08:16:15 PM
Thank you Jake. I just checked it out. Looks good. I'll let you know.
Title: Re: Flight Simulator
Post by: RangerConlin on March 06, 2015, 09:06:32 PM
Ive got limited experience with Prepar3D, but from what I've seen it's much more in depth and has many more features than FSX, plus it runs so much better.
Title: Re: Flight Simulator
Post by: a2capt on March 06, 2015, 09:39:01 PM
The interesting thing about Prepar3D is it's a violation of the EULA to use it as a "game" ;-)

X-Plane is also a really good environment, however it's also a resource hog, takes a while to get fine tuned, etc.. but worth the time.
Title: Re: Flight Simulator
Post by: Brad on March 07, 2015, 02:48:34 AM
X-Plane is GPU heavy, FSX is processor heavy.

There are also plenty of ways to tweak your client configuration to make it run better. Communities such as avsim, VATSIM, etc. will have tons of information about how to best adjust your client.

I run FSX if only because PMDG hasn't come out with anything for X-Plane (yet...)
Title: Re: Flight Simulator
Post by: NIN on March 08, 2015, 12:43:50 AM
Wow, I just got blown away by Prepar3d.....

Title: Re: Flight Simulator
Post by: PHall on March 08, 2015, 01:15:17 AM
Quote from: Brad on March 07, 2015, 02:48:34 AM
X-Plane is GPU heavy, FSX is processor heavy.

There are also plenty of ways to tweak your client configuration to make it run better. Communities such as avsim, VATSIM, etc. will have tons of information about how to best adjust your client.

I run FSX if only because PMDG hasn't come out with anything for X-Plane (yet...)

No, but they do have Prepar3d models for the 737 and 777.
Title: Re: Flight Simulator
Post by: lordmonar on March 08, 2015, 03:01:49 AM
And there is still Flight Sim.

http://www.microsoft.com/games/flight/ (http://www.microsoft.com/games/flight/)
Title: Re: Flight Simulator
Post by: NIN on March 08, 2015, 12:07:44 PM
Prepar3d is the continued development of Flight Simulator by Lockheed Martin
Title: Re: Flight Simulator
Post by: NIN on March 08, 2015, 12:51:35 PM
Quote from: lordmonar on March 08, 2015, 03:01:49 AM
And there is still Flight Sim.

http://www.microsoft.com/games/flight/ (http://www.microsoft.com/games/flight/)

Yeah.. no.  Have you flown it?  It makes arcade flying games look realistic.
Title: Re: Flight Simulator
Post by: MIKE on March 08, 2015, 06:12:03 PM
Also, it may no longer work now that Games for Windows Live is shut down.
Title: Re: Flight Simulator
Post by: PHall on March 09, 2015, 02:41:20 AM
Quote from: MIKE on March 08, 2015, 06:12:03 PM
Also, it may no longer work now that Games for Windows Live is shut down.

FSX still works just fine. Microsoft hasn't supported any of their games in years.
Title: Re: Flight Simulator
Post by: MIKE on March 09, 2015, 03:15:20 AM
MS Flight is not the same sim.  It came after FSX and used GFWL servers to run, which MS has stopped supporting.
Title: Re: Flight Simulator
Post by: a2capt on March 09, 2015, 03:51:50 AM
Flight .. it's almost like Microsoft saying, "We're sorry for stopping development, here let us try again", and doing a completely lousy job of it.
Title: Re: Flight Simulator
Post by: NIN on March 09, 2015, 11:10:49 AM
Well, Microsoft wants to make money from you year over year, not just once. buying a copy of Flight Simulator in 2001 and still using it 14 years later, there's no upside for them. they want you to subscribe.

except the subscription model does it really work for games like that.

Title: Re: Flight Simulator
Post by: PHall on March 10, 2015, 12:03:17 AM
Quote from: NIN on March 09, 2015, 11:10:49 AM
Well, Microsoft wants to make money from you year over year, not just once. buying a copy of Flight Simulator in 2001 and still using it 14 years later, there's no upside for them. they want you to subscribe.

except the subscription model does it really work for games like that.


Oh it works if you're constantly developing new content, which Microsoft is not...
Title: Re: Flight Simulator
Post by: lordmonar on March 10, 2015, 01:18:41 AM
MS was trying to buy in to the MOD community that sprung up around FS-X.   There are modders out there who were making bank on skins, cockpits, and Custom Scenery.    MS though they could do the same thing.   Have the Modders pay for the developer's kit, a licensing fee....and the users would pay for the down loads (ala I-tunes).     

Did not work out that way.
Title: Re: Flight Simulator
Post by: egardner on March 25, 2015, 02:24:10 PM
Apply for the flight Sim STEM kit